Friday, March 23, 2018

CAA Careers: 10 important career lessons most people learn too late in life

An interesting little article by the seasonally named Brigitte Hyacinth, author of The Future of Leadership: Rise of Automation, Robotics and Artificial Intelligence.  

Here are a few of the sensible thoughts she shares...

At number 4.... Rejection and Failure will strengthen you

Failure is not the end. Few things in life are certain but failure is. Although it leaves a sour taste, failures are the pillars for success. You gain experiences you could not get any other way. Additionally, rejection is unavoidable in a creative life. Learning how to deal with rejection early on, will keep you from plummeting into a place of immobilizing despair. Rejection hurts but don't dwell on it. If you focus on positive thinking, even the harshest defeat is only a stepping-stone.

At number 6...Surround yourself with people who will motivate you and push you to grow

Teamwork and networking is key. Part of your success is dependent on the people you surround yourself with. Social networks matter. I am not saying you should only surround yourself with sycophants but those with positive voices who will see the greatness in you, believe with you and encourage you to take action. Many of us have stifled our dreams because of doubtful and negative colleagues and friends.

At number 8... Worrying doesn’t solve anything.
It just magnifies fear and creates anxiety. The antidote to fear is action. Don't let fear hold you back. You won’t achieve your goals if you’re afraid to pursue an idea, or are worried what others will think of you. If you push through the worry and the fear you’ll almost always find that you were worried about nothing. Have faith. Don't worry. Patience and Persistence will open the right doors. "I've had a lot of worries in my life, most of which never happened." —Mark Twain

Read the full article HERE

Wednesday, March 21, 2018

RePost / FAO Everyone: Visiting Lecturer / Freelance Creature Designer Tim Napper / Friday 23rd March @ 4.30pm

Some exciting news, ladies and gentlemen...  On Friday 23rd March we have a special guest lecturer paying the CAA base room a visit for some show and tell  - Tim Napper, freelance creature designer and concept artist - the talent behind those extraordinary crystal foxes in Star Wars - The Last Jedi. You can see Tim talking about his designs for Star Wars in this little featurette.  Need I say your attendance is mandatory?  

Tim Napper @ 4.30pm / Friday March 23rd / CAA Baseroom

FAO CAA Year 2: Acting class date change

Final acting class date change.

Your final acting class will now take place on Wednesday 18th April not Wednesday 11th April. This change is designed to give more time to prepare your acting task and to give you time after the Easter break to meet up in the University. Please use your extra time wisely.

Please note. Anyone who is absent today (Wednesday 21st March) will need to email me ( to be assigned a group to work with for your acting task. Your final class is where you will submit your task as a piece of performance. Please remember your acting class is part of your Toolkit 2 assessment.

Tuesday, March 20, 2018

CAA Careers: Calling alumni!

Maverick Media in London, are currently looking for a Junior Art Director/Designer to join their award winning studio.
Working as an Art Director/Designer, you’ll be creating a variety of content for some of the biggest game titles. As part of the Creative Team you’ll be a part of the whole creative process from briefing through to final delivery.

Maverick make great award winning trailers, TV ads and design for the world's most prestigious video games developers and publishers including EA, PlayStation, Pokemon, Namco, SEGA, Nintendo, SquareEnix, Capcom among others. Expect a great working environment, a fun and dynamic team (and Beer-O-Clock every Friday)!

More details HERE

Email your CV and showreel with the Subject “Art Director/Designer” to


FAO CAA Year 2: Update to your timetable

Friday 23rd March: 'Toolkit 2' Progress Report

Please note, your current timetable reads 'Premise' Progress Report on Friday afternoon, however this should read 'Toolkit 2' Progress Report. This is an online update of your progress for Toolkit 2 containing links to all of your progress so far from the beginning of your year 2. Including links too...

Drawing: Life Drawing, Character Design, Mudbox, and Sculpting.

Maya: Pipeline 1: Character Setup (all tutorials) and Lighting & Rendering 2: Arnold (all tutorials).

Animation: 3D Body Animation (poses/weight lifting task etc), Infographics (title credits), Acting, and 3D facial animation. 

Please be as detailed as possible including detailing any outstanding work. This will help you when you arrive at the final submission at the end of the year.