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Maya probs again, sob, sob.

Anyone know why my UVimage is all blurry.

Please help :(

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  1. Can you show a screenshot of your UV Texture Editor please?

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  2. When you added the Texture (File node) you forgot to set it to normal. It was changed during the last tutorial to project the ZDepth.

    1) Create a new lambert
    2) Click on the checker button next to the color channel.
    3) Set to 'Normal' and then click 'File'
    4) Connect image and apply shader.

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