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Maya crashing?

Has anyone experianced Maya crashing whilst doing anything to do with UVs?

For some strange reason as of last night Maya runs into a fatal crash when I project UVs or in the UV texture editior when I clicked a UV the clicked 'select shell'.

I deleted the history of everything in the scene and it still crashed

running it on Windows 7 64-bit with specs that meet all the requirements

Comments

  1. Does it throw out an error message? This could either be a pop up window, or in pink down in the bottom right of Maya.

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  2. What is written, if anything in the Script Editor? (assuming that it is still open)

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  3. downloaded 2011 just a minute ago and this is what is in the scripts:

    updateRendererUI;
    file -f -o "C:/Users/Oliver/Documents/maya/projects/Town_House/scenes/TownHouse_02.mb";
    // File read in 1 seconds.
    // Warning: The renderer ('base_OpenGL_Renderer') is not a registered renderer. Renderer will not be set. //
    // Warning: The renderer ('base_OpenGL_Renderer') is not a registered renderer. Renderer will not be set. //
    // Warning: The renderer ('base_OpenGL_Renderer') is not a registered renderer. Renderer will not be set. //
    // Warning: The renderer ('base_OpenGL_Renderer') is not a registered renderer. Renderer will not be set. //
    // Error: No object matches name: strokeGlobals.wrapH //
    // Error: swatches file header invalid: C:/Users/Oliver/Documents/maya/projects/Town_House/scenes/.mayaSwatches/TownHouse_02.mb.swatches //
    // Warning: This file is from an older version of Maya. If saved, it will not be readable by previous versions. //
    // C:/Users/Oliver/Documents/maya/projects/Town_House/scenes/TownHouse_02.mb //
    commandPort -securityWarning -name commandportDefault;

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